Twilight Chronicles
When I was young, my parents often played D&D, so I grew up with a fascination for its worlds and wonder. When I was 16, during my first year of HBO, I was finally presented with an opportunity to play myself, and jumped at the chance to become a Dungeon Master. For three years I ran at least one session every week, often more than one, and got to expand my lore month after month.
Partly due to the pandemic, my D&D campaigns largely came to a halt in late 2020, and I effectively stopped running games altogether until 2024, when I picked it back up with a new setting in a new version of the game. This was Tales of Arunar in fifth edition D&D.
Since then, I've expanded with multiple new worlds and settings, until eventually one day I created the Twilight Chronicles, an overarching super-setting containing everything I'd built up to that point, with a shared rule system that could bridge multiple versions of the game.